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Tala Nordryn

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Tala Nordryn – Female Tortle Druid
Age:  25yrs (adult at age 15)
Size:  Medium Creature, 6'4"

Home: Deep in the forest of Valenwood, I live in a hollowed-out home in a giant fallen tree.  I have a large garden which is my pride and joy, where I grow medicinal herbs, various flowers, fruits and vegetables.  

Touchstones:  I have lived alone since my adoptive mother Analyn passed away.  Nearest neighbor is a village about half a day’s walk away.  I provide medicines and supplements to their Shaman named Nila, who was a friend of my mother’s.  I visit her and her family twice a year, usually staying for a couple of days, trading my wares for supplies and books, sharing stories over delicious meals and drinks.  
A best friend, a dire wolf cub named Charlie.  He lived with mom and I until he passed away (after mother passed away.)  A stoat named Alika.  Rescued as a baby and nursed it back to health.   

Likes:  I am a nature lover; every living thing in the forest brings me joy.  
Scent of flowers, rainstorms, taste of honey, etc.  
Sounds of the birds and the insects buzzing around makes my heart sing.  
Gurgling brooks and streams that wind throughout my grove brings me peace.  
I love to meditate by my pond, sitting against the base of a tree, sunbathing.  Smoking a pipe.

Dislikes:  Things being out of balance.    

Strengths:  Innocence.  Loves and trusts people.     

Weakness:  Liminal.
New to the outside world, difficult time navigating the society’s rules and norms.  
Understanding “human” nature – i.e. lying.

Desires:  To return home safely.  To help her friends.

Quest:  To deliver an important letter to an unknown entity.  
A stranger appeared suddenly in my forest, severely injured, begging for my help to prevent a disaster that could destroy the world.  After the woman handed me a letter that needed to be delivered, she passed away.  Only information I know is the name of the person whom I was to deliver the letter to, and the name of the place I can find them.  A faraway place.  


  • Gnarled quarterstaff made of polished hardwood – my mother’s.  
  • Small bone knife - handmade. 
  • Goodberry Pouch - produces ten Goodberries per day
  • Tea Pouch – Small kettle, cup and a spoon.  Various dried tea leaves and edible flowers.  Jar of Honey.
  • Tobacco Pouch – Carved wooden pipe. Pipe cleaners. Mix of tobacco and cannabis – her special blend. 
  • Leather harness for the pouches and shield to be worn on her shell & chest.
  • Smell Bag - Sweet, fresh, crisp scent of her grove and garden - Dried fruits, flowers, nuts, berries, leaves, nuts, moss, soil.




Valenwood is a vast forest on the eastern side of Mount Verdan.  Filled with tall ancient trees of red, green, and purple, it’s a home to numerous creatures. The large clusters of trees are only separated by ponds and streams that zigzag throughout the land, bringing sustenance.  Toward the southern edge, there is an ancient fallen tree that is about fifteen feet in diameter.  On the side of it, is a hollowed-out home.  There are a handful of small windows and a door that were carved out by hand, with shutters made of thick barks, and heavy curtains that cover the doorway.  Inside, there are numerous shelves holding several jars and pots, as well as dried herbs and flowers.  Handmade furniture is scattered throughout the large space.  There are potted plants hanging from the ceiling, moss and fungi grow on the walls providing color.  They fill the space with life and pleasant scents.  Instead of a bed however, there is a low platform with some blankets covering it.  

That’s where I sleep.  As the morning breaks and the sun rises above the treeline, I stretch out my arms and legs, emerging from my shell.  My name is Tala Nordryn, and this is my home.  I stand up on my two legs and stretch again, saying hi to my pet, a stoat named Alika.  I walk over to a carved basin and fill it with water from a jug, washing away the last of my sleep.  I enter the kitchen area and prepare my breakfast of flowers and fruits.  

Once I step outside the front door, I see a large garden, my pride and joy.  There are fruit trees, berry bushes, and root vegetables growing on one side.  Opposite side there are rows of medicinal herbs, and flowering plants with leaves for a perfect tea.  A small pond out in the front provides picturesque scenery, a spring nearby provides fresh water, and there is a thriving beehive that makes honey to sweeten my tea.
I spend most of my mornings gardening and tending to my homestead.  I spend my afternoons meditating and drawing in my journal.  Once in a while, I trek deep into the forest to gather rare herbs and plants.  I carry a staff made out of a gnarled tree that was left to me by my mother Analyn.  It’s been smoothed and polished by years of use.  I have bunches of small leather pouches on a leather harness that can be securely strapped to my shell.  Other than a woolen scarf in the winter and a traveling cloak when I go on my hikes, I don’t wear clothes.   

Walking among the trees, breathing in the fresh air, listening to the birds sing are some of my favorite things.  I also love to sit by my pond, soaking in the afternoon’s sun.  My best friend Alika usually naps on my shoulder while I meditate.

I spend the Winter months resting inside my warm home by the fireplace, mixing herbs for medicines, tea, and tobacco.  When the Spring comes, I’m busy planting new seeds and repairing minor damages around the homestead.  During the summer I go on gathering treks.  In the Fall, I’m busy harvesting the crops and getting ready for the Winter.  

Alika usually accompanies me when I go on my gathering trips.  The journey can be dangerous as the forest is filled with wild creatures and unknown dangers.  There is a bog to the west where few rare tubers and fungi grow.  To the east, there is a large lake that has rare water plants that grow in the bottom.  It’s rare that I’m harassed but when I am, I usually try to convince the creature that I’m not worth the energy.  Only a few listen.  When I end up killing one, I perform the rite to return it to the Wildmother.  Then I extricate the bits that can be salvaged, like fur, bones, and other important ingredients and leave the rest for nature to take back.  

It was late summer, probably my last gathering trip into the woods.  This was the furthest I’ve ever traveled into the forest.  Near the base of the tall mountain, the weather was colder and gloomier.  A distant thunderstorm threatened to catch up with me that evening.  I looked for a shelter to rest for the night.  As I was silently walking, a loud crack reverberated through the forest as a large flash of light appeared about thirty feet ahead of me.  When the light dissipated, a woman was standing there for a second before she fell.  I rushed over and checked on the woman.  She was grievously injured.  I could see the bruises and slashing marks.  And there was a dagger protruding from her back.  I carefully turned her onto her side and checked to see if she was alive.  The woman was barely breathing and a trickle of blood came out of her mouth.  Then the woman opened her eyes and tried to move.  I held her and gently spoke to her.  “Shh, it’s okay.  I won’t hurt you.  You’re safe now.”  The woman whimpered and coughed up blood.  She asked where she was.  I told her that we were deep in the Valenwood forest.  She looked confused and whispered “That can’t be right.  I didn’t mean to come here…”  Her breaths were shallow.  I told the woman that I needed to patch her up as she was bleeding out in several places. I braced myself and pulled out the dagger from her back. The woman gasped sharply at the sensation and increased pain.  I casted a healing spell to heal the profusely bleeding wound.  The woman coughed up more blood.  The puncture wound closed up, but it did little to help.  

She looked at me desperately and said “Please.  There is no time.  I need your help.”

“I know I’m dying, and the mission needs to be completed.”  I tried to assure her that she’ll be fine, but looking at her wounds and where we were, we both knew I was lying.  

“Please listen.  My name is Maynild. I was tasked to deliver a letter.  This is of utmost importance.  Lives of numerous people depend on it, including my wife and young daughter.  I didn’t mean to come here.  I must have made a mistake when I casted my teleport spell. I know this is a lot to ask a stranger.  But please.  Help me save my family and others.  Take this.  It’s magically sealed so only the person who the letter is addressed to may open it.” 

“Her name is Sina Havenstar, you can find her at the Wintervaeld Library.  I don’t know how far that is from here.  I know I’m asking a lot but please.  No one can know that you have this letter.  There are people after it.  They shouldn’t know that I came here.  Please, I beg of you.”

Her green eyes were pleading as she gripped my hand. She handed me the small metallic tube that held the letter.  I took it on instinct, not knowing what to say.  Then she took a ring from her left ring finger and gave it to me as well.  “If you can, please bring this to my wife Saadia.  Tell her that I tried.  Tell her I died trying to save them.  Tell her and my daughter Tove that I love them both and thought of them.  Please.”

Then before I could answer, her eyes fluttered, and she let out her last breath.  I sat there in stunned silence.  

I cleaned her up as much as I could, and performed the death rite.  I removed what I could from her body so nature could take her.  I buried the rest except for the items she gave me.  I wanted to leave no trace of her in case her attackers followed her.  I hadn’t made up my mind about delivering the letter.  I hid the letter and the ring inside my shell.  

I was able to find a tree with large overhanging branches that kept the heavy rain at bay.  I lit a small fire to keep warm and tightened the cloak around me.  I couldn’t help thinking over what had happened.  Things like this don’t happen in my world.  To leave my home and travel far to a place I didn’t know sounded daunting.  But what if what she said was true?  That people’s lives were in danger, and I could save them.  But these are strangers to me, do I care?  People die every day.  It’s the way of the Wildmother. Birth and death comes to all of us.  I took out the letter and the ring.  It wasn’t the letter that held my gaze but the ring.  I imagined not knowing what happened to someone I loved.  Don’t her wife and daughter deserve to know?  I put them away in a small leather pouch, back into my shell.  And I retreated into my shell and slept.  

I spent the next few days returning to my home.  The task that was asked of me weighed heavily on my mind.  When I arrived home, I cleaned up and stored away my gatherings, and continued to harvest the last of my crops.  As I prepared for the coming winter, I couldn’t let it go.  “Please save my people.” 

Then I had a dream.  I was walking among my favorite trees, soaking in the late afternoon sun.  I arrived at my pond and watched the sunlight glittering on the water’s surface.  Then I heard a voice.  I looked around but saw no one.  I heard a deep rumbling of a woman’s voice.  

“I am the sunlight that casts down on the world, providing nourishment.  I am the rain that feeds the forest, making it grow.  I am the whisper of the life that surrounds you.  I am the Wildmother.”  

I knelt down and bowed my head.  “I can feel the unbalance that’s happening in your world.  What you carry is important and can make a difference.  You must go, my child.  Do the task that was asked of you.  Go into the world and be my champion.”

I answered her back.  “Wildmother, I do not know where to go, how far this place is.  I do not know how to get there.  I have never been out of the Valenwood except to the Swarven village.  I am not an adventurer.  I am not strong enough.”

I heard her voice again, stronger this time. “Do not fear my child for I shall be with you.  You do not know your strength yet.  And where your destiny lies.  Put your trust in me and yourself, and go forth.” 

When I woke up, I knew what I had to do.  I packed up a travel pack with what I might need.  Then I gathered up the perishables I had grown as well as the medicinal herbs and supplements I had created, and put them on a small wagon.  I locked up what I could and said goodbye to my home.  

I walked all afternoon and arrived at the Swarven village in the late evening.  I headed to my friend Nila’s house.  She was the Shaman of this village, and an old friend of my mother’s.  I visited her twice a year with items to trade.  I stayed over for a couple of days, gathering new supplies, listening to stories that Nila and her family shared over a delicious meal and drinks.  I was treated fairly in this village as I brought ingredients to Nila so she could help them heal, and a few tools and trinkets I’d gathered from my trips.  

I told Nila that I had to leave, but not the reason why.  She asked a few questions but knew not to push me.  I gave her the crops I had gathered so they wouldn’t go to waste.  She handed me a Goodberry Pouch in return.  She asked her partner Kitor to escort me to Veikryss, the nearest town where they traveled a handful of times a year to trade goods and supplies.  Next morning she hugged me and wished me well on my travels.  We left on what turned out to be about five days of travel on horseback.  
When I arrived, no one had heard of my destination; few suggested I travel further out to a larger town or a city.  I was introduced to a merchant who was traveling in that direction and was allowed to join his caravan.  

My journey took weeks.  I traveled by horseback & a cart, then a ship. I crossed a vast amount of distance, traveling from towns to town.  Trying to survive, stay safe, to get my bearings.  I saw people of different races, wearing clothes I’ve never imagined, speaking languages I didn’t understand.  I didn’t understand the customs and rules of how towns and cities functioned.  I managed to talk myself out of a handful of bad situations, was mugged a couple of times but managed to make it out okay.  When I needed to, I took on odd jobs to gather enough coins to make it to the next part of the journey.  I booked a passage on a ship by doing grunt work.  

Throughout my journey, I was constantly on alert, trying to make sure I wasn’t being followed or hunted by those I was warned about.  But that was hard as I didn’t know what these people looked like, never mind who they were.  

I arrived at Rhendorran early this morning.  I got a glimpse of how large this city was yesterday afternoon as the ship rounded the corner.  Seeing it up close didn’t make it easier, rather more daunting.  The buildings were larger and fancier than anything I’ve seen so far.  

Edited by FallenAngelRidian
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Arrived at Rhendorran, joined a large caravan to head to Wintervaeld.  Caravan was hijacked and all the people were taken hostage by large group of bandits.  Met Andy and Frysta.  After days of walking with our hands tightly bound, we arrived at a place called The Mound which was the bandit's headquarters.  The people from the caravan were separated into a different groups by Big Sig, the boss of the bandit crew.  We were separated and put into a cell already occupied by a noble named Delwyn Strevengar, to be ransomed off.  Delwyn was in shock and couldn't answer any of our questions.  Our belongs were put inside the cell but off to the side.  The guards were just outside the door, making sure we weren’t making too much noise and was staying put with our hands tied.  

A large commotion began outside, and the guards rushed toward the prison door to see what was happening.  Two small gnomes appeared and attempted to rescue the Delwyn Strevengar.  They told us to step aside while they opened the door.  As they rushed off with their prize, we untied our hands, grabbed our stuff and ran after them as the guards and additional back up arrived with Big Sig.  

We ran while trying to outrun the bandits that were chasing us.  We were able to track the gnomes and ran up the stairs which collapse behind us, temporarily cutting off the bandits.  We ran into a large room where there were bodies of different stages of decay strewn about.  Then a bright light exploded outside, and the roof partially collapsed where we were, and the dead bodies started to move and attack us.  We had to run across the room to the other side where there was a door leading outside.  I lost consciousness as we failed to kill some of the zombies and was revived by Andy.  When we were outside, another large explosion happened again and all of us lost consciousness.  

Woke up at a strange place, lying on a bed, bandaged up.  Both Andy and Frysta were beside me, in a similar condition.  An old man introduced himself as Brother Berigg, a priest of some kind.  I asked him where we were and what had happened.  He told us that we were at a place called Llanmarec, then asked us to eat first and try to take it easy.  After that he’d answer any questions that we might have.  Brother Ainsel, Berigg’s apprentice walked in with bowls of stew.  We ate while trying to get our bearings.  

Edited by FallenAngelRidian
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Posted (edited)

Woke up at the Temple of Solanthra - a God of Sunlight, after sleeping for days.  Brother Ansel and Brother Berigg were aiding them in their recovery.  They are told about the Falling Sky Crisis, and how no one is traveling right now.  It was a devout named Cari who saved them from The MoundTala notices a silvery mark on her hand that wasn't there before, as well as new marks on her two companions.  Brother Ansel informs us that these anomalies have been seen on other survivors as well, and the only way to keep it at bay is to have him heal it as he has a special skill.  With the burning skies still happening, everyone is on a lock down mode, but they are allowed to walk the grounds or visit the local town.  They're told we're not prisoners but there is a doubt among the party. 

Tala wonders outside looking for a piece of nature to meditate.  With no luck she approaches a guard and ask.  Captain Steralda tells that only nature around here was the forest outside the town but warns Tala not go wondering out into the forest as it's dangerous.  Tala goes and sits on the side of the dirt road and meditates/prays to the Wildmother.  Afterwards she joins her two companions at the tavern. 

As the group is heading back, Frysta overhears a conversation between Brother Berigg and someone who's identified as Father KailandrosFather Kailandros tells Brother Berigg now that all three of us are better, there's nothing keeping him here and that he's needed to help them find the Relic of the Solanthra.  

The group talks it over and decide to follow the Father Kailandros' group.  As they sneak out, they're confronted by Brother Ansel who reluctantly lets them go.  As they follow the large pilgrimage party, they're attacked by two bandits - Malibar and Dask, two half-orcs.  After defeating them, they decide to head back to the temple.  After talking a bit more, the group rest.  

Edited by FallenAngelRidian
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Woke up to Master Folmar who informs us that the pilgrimage group is lost, not answering the Sending message.  The group is tasked to go find them.  They encounter some Bandits on the way.  Arrive at the Ramsdale Village which seemed to be deserted. 

Edited by FallenAngelRidian
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Invited inside the Mayor's house by Yorrin.  Fed porridge and was knocked unconscious.  Held captive in the cellar with five other people - Felix the leader.  Waited until Yorrin came down to feed us and attacked him in wolf form.  After he's killed, other people leave for Llanmarec, party heads to the center of the time to check out the Blight.  A shadow tree tries to strike a bargain.  Tala attacked as a wolf.  Killed the tree which turned into muck, underneath the muck was a statue.  Statue cracks and an Earth Genasi emerges.  



Edited by FallenAngelRidian
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The Earth Genasi mage does not remember her name or where she's from.  Her pendant said Rannan'kzaga'barrad in primordial.  Calling her Rannan.  She joins the group as the party heads north.  Arrives at the ruin of the temple.  Finds a hatch door leading down to the catacombs.  Finds a soldier in shock, claiming his friends rose from the dead and turned into a zombie.  Continued decent below and fought zombies and Father Kailandros.  As he died he said "You will be fools to oppose us.  We herald cannot be stopped."

Found crushed body of Brother Berigg, who's skull was crushed.  Tala realizes that he sacrificed himself on purpose that way so no one could use "Speak with Dead" and gain his secrets.  Brother Ansel took his satchel/notes and the party left the catacombs.  Upon reaching the top, noticed zombies surrounding the party.

Leveled up to 3.  

Edited by FallenAngelRidian
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As the group is surrounded by the swarm of Undead, a light appears - Devout Cari shows up and leads the group to safety - an old Paladin Barracks.  We review Brother Berigg's notes.  

Do not trust any sources.  They need multiple components - a component for fey, shadow, destruction and a conduit mechanism to draw them all together.  He lead them into the temple to distract Father Kailandros from the conduit shards but he doesn't specify where the shards are.  He states that he'll sacrifice himself to stall Father Kailandros from finding the fallen star fragment.  He also believes that Master Folmar is not involved in this quest. 

The shards are likely scattered into a star shaped pattern.  Destroying the pieces can stop the crisis, end the curse upon us.  

Devout Cari states that she's looking for the Salvation Key which may be the same?? The group decides to join her.  

The group realizes that they're being followed - an earth giant named Deathrock who is 8' tall and has corpses sticking out of him.  The group sees a huge light beam emanating not far from them.  They go to investigate.  

The group finds one of the items they're looking for down in a ravine.  Adamantite construct design, One shard in the center.  3 Astral Diamonds - size of a medium sized creature's forearm.  One white light, one gray light, one darkness that hurts the eyes to look at.  

They put the conduit inside a magic bag that Cari carries.  As they try to climb out of the ravine, Big Sig appears, telling them to surrender.  The group refuses and a group of 20 marauders descend on the group.  


Edited by FallenAngelRidian
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  • 2 months later...
Posted (edited)


Tala Nordryn is a female Tortle, Druid and Cleric mix.  She's  25 years old, about 6'4" tall.  She has long limbs that can withdraw into her shell.  She has claws for fingers and elephant like feet, piercing blue eyes, lizard like head with protruding eye sockets, and ridges on the top.  She has a domed shell that is dark brown and beige in color, and she carries numerous bags and pouches on a leather harness that's strapped to it.  She always carries her quarterstaff that was given to her by her adopted mother.  
She lived as a hermit in a forest far from Wintervaeld and was happy living that way.  Then one day she was visited by an unexpected stranger and that changed everything. 

Now she's in a large city, trying to learn the ways of people.  She loves watching them, picking up new skills and knowledge.  But as exciting as this is, she hopes to complete her mission and return home.  

Edited by FallenAngelRidian
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Get to Know Questions - Tala 

1. If you could time travel, would you go to the past or the future?  Neither.  I have no regrets so no need to travel to the past.  I want to experience everything so wouldn't want to travel to the future.  I like living in the moment.  

2. What is the first thing you notice about a person?  Their expressions and body language to gauge what kind of person they are.  

3. What’s the best way to spend a rainy day?  Out in the garden, feel the rain drops on my shell and wet dirt under my hands and feet.  Or watching Andy play her instruments.  

4. What are your biggest fears?  Letting my friends down.  Being in a position where I can't help/heal them.  

5. What are your favorite pick up lines?  "I'm looking for an experience."

6. What smells make you happy?  Fresh flowers, my tobacco, and my smell bag.  

7. What is love to you?  Happiness.  When I think of them, it puts a smile on my face.  Makes my heart feel full, and makes me want to spend time with them.  

8. Are you an organized person? Is your bedroom tidy?  I have separate bags to help me organize when I travel.  My bedroom and greenhouse is bit chaotic as I let nature create their harmony.  

9. What makes you feel alive?  Learning and experiencing new things.  

10. Are you a happy person? Are you an optimist or pessimist?   I am a happy person, an optimist. 

11. Do you have any bad habits?  I speak what's on my mind.  I have no filter.

12. What are some of your proudest moments?  When I was able to bring my friends back from being seriously hurt.  

13. What type of music are you into?  Drum, violin & flute - played by Andy.  

14. What are your hobbies, and how did you get into them?  Gardening, learned from my mother. 

15. What’s your go-to guilty pleasure?  Smoking tobacco.

16. What activity instantly calms you?  Gardening.

17. What's your favorite season and why?  Spring where I get to plant new things.  Watching the seedlings grow.  

18. What's your most prized possession and why?  My quarterstaff, was my mothers.  

19. What’s an essential part of your daily routine?  Breakfast with friends.

20. Who or what never fails to make you laugh?  Andy, I love playing pranks on her.  

21. Do you collect anything?  Seeds, unusual rocks & twigs.

22. What was it like growing up as the youngest/oldest/middle/only child?  I was the only survivor of my clutch.  I was raised by my mother, surrounded by plants and animals.  I didn't know anything different.  

23. What’s your favorite family memory?  Planting new seedlings in the garden with my mother.  

24. What’s your favorite family tradition?  Gathering up the autumn harvest and getting ready for the winter season.  

25. What do you think makes someone a “good person”?  Someone who listens and empathizes.  Who helps those in need.    

26. How do you show kindness to others?  I think of what would make the person happy & I try to make that happen, whether it's to buy food for Andy, knit for Frysta & Rhae.  

27. What do you look for in a friendship?  Someone who's supportive and understanding, willing to help.  

28. What makes you feel at peace?  Being surrounded by nature.  

29. What makes you feel most accomplished?  Healthy plants

30. Which of your personality traits are you most proud of?  Loyalty to my friends.

31. Would you rather someone be honest and hurt your feelings or lie to protect them?  Honest.

32. What’s the scariest thing you’ve ever done, and why did you do it?  Leave my home, to help someone else.  

33. Do you believe in second chances?  Yes!

34. What is your biggest irrational fear?  Heights.

35. What does self-care look like for you?  Talking to my friends for guidance.  

36. Do you live by any words of wisdom?  There is a natural order to things.  Death is not the end.  

37. If you could relive one moment in your life, which would it be?  Peaceful afternoons at the pond back home with my mom & Charlie.  We used to spend the afternoons together, sharing stories and memories.  Sitting in the warm sun.  

38. What’s the first thing you do in the morning?  Go out for a morning walk around the market and the dock area, observe people.  

39. What’s the last thing you do at night?  A thankful prayer to Aungvinod, talk to Andy via the Ring of Message.  Both calms me.  

40. At a party, where can someone find you?  Near people so I can observe their social dynamics.

41. What's your go-to midnight snack?  Goodberry or any fruit.

42. What's the weirdest thing you do when you're alone?  Hum

43. Do you have any recurring dreams?  Maynild asking for my help as she was dying.

44. What's something you want to learn how to do?  How to act & speak appropriately in any social settings.  

45.  What is your immediate goal?  To help Andy figure out what's wrong back at her home.     

46.  What is your long term goal?  To fit in this new world I find myself in.  

47.  Who do you want to see and why?  Sina Havenstar to ask who he is and what the note/letter means. 

48. What/who do you fight for?  Evil, for my friends.  Fight off those who mean us harm.  

49. If you could tell your friends one thing, what would it be?  Andy - that Taraminder loves her.  Frysta - that I think that Ainsel likes her romantically.  Rhae - that she can trust me, and that I'll protect her.  Taraminder - that I have a crush on her.  

50. What motivates you?  Friendship and experiencing new things.  





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